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Scott Jenson

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April 13, 2026
  • Article

The Ma of a New Machine

Fast AI requires slow thinking The current Silicon Valley flex is trading notes on your favorite new AI tools over lunch. Each week brings another one to explore. Some of these tools are very impressive; I’ve been able to reply to someone with an alternative UI design in less than a minute, and they were […]

September 15, 2025
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Boring is good

The initial, feverish enthusiasm for large language models (LLMs) is beginning to cool, and for good reason. It’s time to trade the out-of-control hype for a more pragmatic, even “boring,” approach. A recent MIT report shows that 95% of companies implementing this technology have yet to see a positive outcome. It’s understandable to feel confused. […]

August 10, 2025
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The Timmy Trap

This is Part 2 of my LLM series. In Part 1, I discussed how in just a few short years, we went from the childlike joy of creating “Pirate Poetry” to the despair that our jobs would disappear. My main message was to relax a bit, as companies abuse the hype cycle to distort what […]

August 6, 2025
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Hype is a Business Tool

Remember WAAAY back in late 2022 (what feels like ancient history now) when you first started playing with ChatGPT? Like everyone else, you probably created a poem in a pirate’s voice. “Pirate Poetry” was fun, exciting, and even playful. Today, EVERYONE is talking about AI, and the conversation is all over the map. You have […]

March 18, 2025
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Design for a Small Planet

Back in 1971, “Diet for a Small Planet” by Frances Moore Lappé made it clear the costs of eating meat were far greater than we had assumed. If we wanted the planet to thrive, we needed to shift to a more resource-efficient way to eat. UX Design is going through its own “you cost too […]

February 11, 2025
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Reactive Haptics

When people think of haptics, they usually think of typing on mobile keyboards or tapping on trackpads. While impressive, these are fairly limited uses of haptics, both attempting to recreate a simple “click.” These are one-shot user events that don’t respond dynamically to the user. On the Android team, I explored a range of interactive […]

May 31, 2024
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Tactile Controls In A Digital World

This article was written by Scott Jenson and Michael DiTullo and published at Core77 in April 2024 A few recent tech writers have leaked that the new AirPods case will likely have a touch screen. Other earbud makers have tried this as well but it’s Apple, so people will naturally have strong opinions, and we’re no […]

March 26, 2024
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Sotto Voce

“AI” and “The Cloud” are both hot topics, but couldn’t be more different. AI is new, unproven, and surrounded by hyperbole, whereas “The Cloud” is older, established, and broadly accepted. But online, criticism is mounting against both, not so much for the technology itself but for its misuse. Instead of waiting for big tech to […]

September 22, 2023
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The invisible problem

Whenever I explain my research at Google into mobile text editing, I’m usually met with blank stares or a slightly hostile “Everyone can edit text on their phones, right? What’s the problem?” Text editing on mobile isn’t ok. It’s actually much worse than you think, an invisible problem very few appreciate. I wrote this post […]

February 22, 2023
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Guidelines for Discussing UX

A short and simple set of  guidelines to encourage better UX discussions. This (or a variation) could be posted near your code of conduct in your repos. It’s not a silver bullet, but allows teams to level up how they discuss UX. (It helps in discussing other things too!)  1. Focus on the target audience […]

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Scott Jenson (https://social.coop/@scottjenson)