Masjid Al Haram UPDATED: 29 OCTOBER 2023- Added new file type: Unreal Engine 5- Can be used for fly-through and VR- Reworked some of the models to take advantage of Unreal's nanite- Some problems still exist with the floor collision where players will fall through.UPDATED: 27 FEBRUARY 2022- Basement level under Fahd Expansion was missing. FIXED- Ugly gaps between Mataf and Saei area now closed- Fixed some clippings- removed temporary 'grey' buildings on top floorUPDATED: 5 JANUARY 2021 Major changes made since last update (May 2018)Interior now includes:King Fahd Expansion including basementAdded basement level between Safa/MarwaAdded interior for Mataf expansion Added escalators for King Fahd ExpansionFixed the escalators between Safa/MarwaModel was originally made in Lightwave 3D 2018.7For Lightwave 3D:-changed the modelling format to modular style.-changed the material from standard to Principled BSDFFor 3DsMax (2014):-materials are still standard. The object was exported from blender. Most similar objects are now instanced.For Blender (2.91):-assigned Principle BSDF for the materialsFor FBX:-FBX file is now a single object. Previous object had separated files.-File was exported from Blender 2.91